21/12/2013

New version:
-Ship configurations can be saved and loaded
-Added options window
-Added velocity direction indicator
-Added Gauss 15mm and Railgun 15mm
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15/12/2013

New version:
-Renamed NTR to NTR-HISP (high specific impulse)
-Added NTR (cheaper NTR)
-Increased rewards from 11% to 13%
-Player ship is recharged after each wave
-Increased station stock
-Added railgun 40mm
-Decreased laser efficiency and increased cost
-Added extra armor slots on the front
-Added "new game" mode - free orbit around earth
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11/12/2013

New Version
-Improved refit interface
-Added Gatling 30mm
-Added Railgun 30mm
-Added engine Chemical Kerosene
-Components and turrets bought when mounted are automatically sold when unmounted
-Added Gauss and Railgun projectile graphic trails
-Trading while holding ctrl moves entire stack
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Now ammo info will be displayed while editing cannons loadout

07/12/2013

New Version
-added option in refit interface to auto buy ammo and fuel
-added auto enemy-track camera option
-added option to context menu to "observe" other ships
-added engine NTR-HT, higher thrust but lower ISP
-added selectable weapons role in tactical window
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06/12/2013

Added options to automatically buy ammo for installed weapons and fuel

04/12/2013

Released new version
-Added heat management
-New component: Radiators
-Added buttons to main interface
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02/12/2013

Adding Heat Management

Ship heat capacity is calculated using:
-mass of components
-mass and specific heat of armor
-mass and specific heat of structure

Temperature is reduced by:
-ship black body emitted radiation
-Radiators






Temperature is increased by:
-components
-nearby star radiation
-enemy laser
-background radiation: 3 Kelvin